They’re clever and nostalgic and deliver a healthy dose of good old fashion PG fun. Except for when Nancy suffers some horrendous off-screen death.
My interest in the games began when I first watched the folks at Giant Bomb play them. When Abby Russel chose to share a much-loved childhood classic with the rest of the crew, I was immediately pulled in by the quaint charm and innocence
There’s something very comforting to me about a world filled with intrigue and deception but rarely any real danger, aside from the aforementioned deaths, but those are mostly handled with kid gloves from what I’ve seen.
Now, the playability of some of the entries is… questionable. Janky as fuck, to be more precise. The older entries in particular (those close to the year 2000) can be ROUGH. But I have the ability to put myself in the time and place of a game’s release and accept it for all its glorious jank and antiquation.
My true connection to the Nancy Drew Games stems back to my childhood. But, until recently, I’ve never actually played one of them. I DID however, play a game called Eagle Eye Mysteries in London. Time has removed me from the actual gameplay experience of EEML but I do recall the time and place and feel of them. Nostalgia. And Nancy Drew Brings me there.
Aside from the nostalgic factor, most of the games are genuinely smart with how they handle puzzles and mystery. Maybe I’m just dull, but games that were developed with a preteen audience in mind have managed to stump me and provide great satisfaction time and again.
And, I think, this amounts to what I want from a game: challenge and fun. The kind of challenge I’m sure I can’t overcome, yet, despite myself, I manage to conquer anyway.
If any of this sounds engaging to you , play the Nancy Drew games. Jank and all, I don’t think you’ll regret it.