Ideas + Engines = Games

This is our second shallow expose on the many game engines open to you in the modern game development (you can read the first one HERE )Last time we talked about two bigger and two smaller engines, we’ll do the same here with the CryEngine, Amazon’s LumberYard, Defold, and Construct engines;

CryEngine – One of the big questions on the internet is can CryEngine run Crysis? Unsurprisingly the answer is yes. Made famous by Crysis and the Far Cry series CryEngine by the Crytek team is one of the most visually impressive engines out there. Having powered some of the biggest powerhouses of the last couple generations like Prey, Kingdom Come: Deliverance, and Wolcen: Lords of Mayhem. There is a downside though with the reputation for having a steep learning curve and it is geared to the AAA industry; beginners can find themselves frustrated and lost in the engine’s design philosophies. Beyond that the editor is touted as being highly efficient and development can be really fast once you understand the engine completely. With the latest CryEngine V taking on an interesting pay what you want pricing model along with a low monthly subscription if you want support and other benefits.

LumberYard – Amazon is most known as one of those giant corporations with fingers in everything, so it’s probably not surprising that they’ve entered the game development realm. A relative newcomer to the engine list it was based on the code of the CryEngine licenced from Crytek; with many integrations with Amazon’s own services from AWS to Twitch it is one of the most interestingly integrated game engines. With Twitchchat you can quickly and easily have streaming support with watchers interacting with the game. This can give you a lot of freedom and interesting design elements that isn’t necessarily available in other engines. It is also unique in the big game engines in that it has no royalty or seat fee for use, along with full engine source available to anyone who wants.

Defold – King Games is responsible for bringing Defold to the open market and letting developers play around with it. Starting life as a side project of two developers from Avalanche before being aquired by King games to power their wildly successful casual titles — it is a powerful 2d engine that has been used to make some interesting games from beat em ups, puzzle, and even noir detective games. It is fast and easy to use, allowing you to take your game from start to finish without too many hurdles. It also uses the LUA language for scripting logic, a simple and easy to learn little language.

Armory – This is another relatively new game engine that is uniquely designed to be integrated in the Blender 3d modelling software. Utilizing the Blender software’s concepts you use visual scripting nodes for logic as well as visuals. It is undoubtably meant for artists to be able to design and build a game without needing to learn programming but that doesn’t stop it from being a fun simple engine to develop with. It is also free to use without royalty like a few of the engines on the list making it have a small barrier to entry for jumping in and playing around.

That brings our engine list to 8 We’ve gone from the big names in the indie development environment as well as a few outliers that you might find yourself falling in love with. Play around and enjoy developing your games.

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